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Student Projects – DungéDex

Made by Team Oatmeal

Convert any Pokémon into a DnD Monster

Our webapp will take the data from any Pokémon and use its stats to create an equivalent DnD monster, or Dungémon. That Dungémon will have all the necessary core attributes, a melee attack and a spell. A user can further customise a Dungémon to their liking, giving it more actions or spells, and can publish it to their user profile and the database. Users can browse other user’s Dungémon, and can even filter published monsters by their original Pokémon to see how different users approached different conversions.

The Team

Carlyle Laurent

Carlyle Laurent

I’m a musician, author, and general creative excited to

bring some of that creativity to the world of Software Development!

Persephone Applewhite

Persephone Applewhite

I’m a curious and enthusiastic learner with prior

biomedical data engineering experience who learned C# to further an interest in jobs in tech.

Jayla Clegg

Jayla Clegg

A motivated self-starter with a keen interest in problem

solving. With fundamental knowledge of web development (HTML, CSS & JavaScript), C#, I joined the Northcoders bootcamp to help seek my first formal role in tech.

Ben Sullivan

Ben Sullivan

I’m a passionate lifelong coder trained in medicine and

General Practice. I always wondered what ‘might have been’ if I’d have applied myself to development and figured it was now or never to give it a shot!

Tech Stack

Tech Stack for this group

We used: ASP.NET, Blazor, C#, Visual Studio, SQLServer These technologies allowed us to make a dynamic webapp.

Challenges Faced

Implementing Authentication proved challenging, but was ultimately successful. Development in Blazor lacks some of the strong benefits of the C# compiler in other Visual Studio C# projects, such as variable naming, which increased the difficulty of coding for those with reading/spelling difficulties. Some creativity was necessary for mapping Pokémon stats to DnD stats, as they are not a 1-1 in concept, and official guidance on making a monster is very vague. This project was a joy to work on, and if we had more time we could almost endlessly increase its usefulness. There is a lot of granularity that could be included in the conversion process to make very unique and customisable monsters. That said, we are very happy with the stage we got it to.